actors.call
Calls a reflected UFunction with named parameters.
Syntax
ue.actors.call(actor: ActorReference, function_name: string, params?: table, component?: string) -> any?, string?Parameters
| Parameter | Type | Description |
|---|---|---|
actor | ActorReference | String query or actor descriptor. |
function_name | string | Reflected UFunction name. |
params | table? | Named parameter table. Default: empty. |
component | string? | Optional component name. |
Returns
| Type | Description |
|---|---|
any | Converted return value. |
nil, string | Lookup, conversion, or ProcessEvent failed. |
Example
local result, err = ue.actors.call("Player", "Jump", {})