widgets.add_to_viewport
Adds a UserWidget to the player's viewport.
Syntax
ue.widgets.add_to_viewport(widget: UObjectProxy, z_order?: integer) -> boolean?, string?Parameters
| Parameter | Type | Description |
|---|---|---|
widget | UObjectProxy | UUserWidget proxy. |
z_order | integer? | Viewport Z-order. Default: 0. |
Returns
| Type | Description |
|---|---|
true | Widget was added. |
nil, string | Reflected call failed. |
Example
ue.widgets.add_to_viewport(screen, 100)