objects.find
Finds a loaded UObject by path, name, or path substring.
Syntax
ue.objects.find(query: string) -> UObjectProxy?, string?Parameters
| Parameter | Type | Description |
|---|---|---|
query | string | Exact object path, exact object name, or path substring. |
Returns
| Type | Description |
|---|---|
UObjectProxy | The first matching loaded object. |
nil, string | No matching object was found. |
Example
local gameplay_statics = assert(ue.objects.find(
"/Script/Engine.Default__GameplayStatics"
))