objects.find

Finds a loaded UObject by path, name, or path substring.

Syntax

ue.objects.find(query: string) -> UObjectProxy?, string?

Parameters

ParameterTypeDescription
querystringExact object path, exact object name, or path substring.

Returns

TypeDescription
UObjectProxyThe first matching loaded object.
nil, stringNo matching object was found.

Example

local gameplay_statics = assert(ue.objects.find(
    "/Script/Engine.Default__GameplayStatics"
))

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