get_player_controller

Returns a local player controller from the current world.

Syntax

ue.get_player_controller(index?: integer) -> UObjectProxy?, string?

Parameters

ParameterTypeDescription
indexinteger?Zero-based local-player index. Default: 0.

Returns

TypeDescription
UObjectProxyThe matching PlayerController.
nil, stringThe world is not ready or no controller exists at that index.

Example

local controller = assert(ue.get_player_controller())
local camera = controller.PlayerCameraManager

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